Cherreads

Chapter 4 - WARRIORS OF METAL 4

NAME CHARACTERS OF DÖKKÁLFAR The dökkálfar/dark elf faction is under the rule of one individual known as the Night King. Allowing others to form their own armies and division of their faction leading them whatever way they want. Providing their race with multiple forces to eradicate enemies, and bring new methods of offering to their God, the Deep One. Thus these four major characters from the Dökkálfar faction currently. Great warriors, vicious warlords, tormentors and conquerors that rouse to fame with accomplishing great deeds.

Name: Malal Deathblade Title: Night King of the Dökkálfar. Faction: Wallachia. Weapon: Darkblade. Weapon Name: Widowmaker. Class: Melee Warsinger-Reverber. Territory: Wallachia the Black Citadel. Appearance: Handsome very long eared dark elf man, with crimson eyes filled with power black marking around his eyes, very long white and mauve colored hair, violet and gold accented dark armor that has spiked on the back of the neck, elbows, thighs, calfs, and boots and black chainmail underneath the heavy armor, purple indigo long scarf and loincloth. Background: The cruel dökkálfar are the chosen race of the Deep One, Vaag. Destined to be mighty rulers of Ragnarock, they have a society build around strength and tyranny, and none demonstrate these qualities more than the Night King, the ruler of all dökkálfar. His name is Malal Deathblade, he rouse in power during the old age, quite possibly one of the oldest and most powerful of his kind. Skilled with elvish longsword, and quite possibly the most skilled swordsman among his race. Originally the dökkálfar were wandering around raiding and capturing tribal humans and even the savage gnolls, until Malal found the darklands. A dark area in the far east nation of Crüe, filled with horrific monsters, multiple echoing altars, and echanting sounds that will more than please the Deep One, and the whole of the dökkálfar. Thus Malal lead a vicious conquest over the darklands, facing many tribal humans and a great dwarven underkingdom under a black mountain in the center of this nameless land. Malal personally was involved and lead every single battle on thus land killing soo many, and even managing to dominate giant bat creatures called Deathwings, and using them as dökkálfar tamed monsters of war and sound. Cause of this slaughter and crushing of the weak of the darkland, Malal earned great favor from the dökkálfar's God. The chosen by the God of Drone Metal, Malal changed as the power of the Deep One flowed through him, transforming him, from his hair to the blackening around his eyes, along with his imposing armor and infamous sword the Widowmaker into the darkblade that steals the screams of the dead. For slaughtering countless humans and more, then recording their screams to make new sounds and echoes to create greater warsongs of Drone Metal, he gained the fear, respect, and fealty of his people. With the darklands conquered, Malal named these malignant lands for the Dökkálfar, and name the capital Wallachia. From Wallachia the dökkálfar build their menacing kingdom, using dark ores to build grand dark spires, towers, and castles across the dökkálfar lands. Now with their own territory, the dökkálfar started to reproduce and attack the other lands in the name of their cruel lord, the Night King, Malal. For centuries Malal has ruled with a iron fist, causing untold havoc and screams across Ragnarock. Always hungry for power and new sounds to please the God of Drone Metal, as the years passed Malal's infamy and wickedness grew, gaining many enemies from the other races that only serve as slaves, and new samples to make more warsongs of their Metal. But it was still not enough, for only when the world is under in his grasp, and Drone Metal reigns supreme shall he achieve hid greatest ambition, obtaining divinity for his own.

Name: Darthbane Title: Mortis Shadowlord. Faction: Wallachia. Weapons: Sabers. Weapon Name: Silent Deathknells. Class: Assassin Specialist. Territory: Wallachia the Black Citadel. Appearance: Dark elf male that hides his face and majority of his features, unlike his fellow dökkálfar his eyes are a eerie aqua-green and cyan, white short hair that slightly obstructs his upper-face, wears a Vaag-jaw mask covering majority of his lower face, has a blackish-purple huge scarf acting as a hood as well, a black short-sleeved muscle shirt with a lighter tone platted vest, chrome short-spiked violet pauldron, pair of fingerless black semi-long gloves with steel knuckle-studs, chrome clawed finger-armor with skulls in the center joints, silver chain wrapped around his waist a couple times, long black form-fitting pants with chrome skull-shaped knee-guards, a pair of multi-strap black boots with chrome studs and spike on them. Background: His real name and appearance is unknown. A deadly shadow that has been heard through rumors, that once it appears all that remains is death. Tales of the deadly shadow have existed since the old age of Ragnarock. In truth he was apart of the Mortis Squad, a division of assassins in the dökkálfar race, loyal only to the Night King, carrying out his commands, assassinating all targets, including failures and weaklings among the dökkálfar. Always near the Night King, literally acting as his shadows, ready to strike on command. He was the most skilled and deadliest of the Mortis, becoming the Shadowlord which commands all members of the Mortis in only ten years, since joined. Only Lord Malal, knows his true name and face, only answering under the moniker of Darthbane. While rarely seen outside a mission or a battle alongside the Night King, Darthbane, proved to not only a skilled assassin but also a capable combatant, should he be caught in a duel or battlefield. For his loyalty and abilities he was gifted by his king, with a pair of razor sharp, mauve colored sabers name the Silent Deathknells, and with them unknown amount of victims, have fallen to his blades, and those blade might be responsible for the energy that turned his eyes, like that of a specter. Regardless wherever the Night King roams, the Shadowlord is always close by to leave only death, if commanded or any threaten the Night King.

Name: Morrag Title: The Witch of Bats. Faction: Cult of the Shrieking Bats. Weapon: Echoing Halbert. Weapon Name: Nightwitch. Class: Melee Warsinger-Reverber. Territory: Hish. Appearance: Beautiful red-eyed, dark elf woman, with white and wine dyed hair which is large, with some strands braided, black, burgundy and violet marking painted on her body, wears a maroon and crimson circlet with huge bat wings that sprout upwards through her hair, leather collar around her neck with wide holes on the collar, has a small purple bikini armor with black links and chains, long spiked band on her left hand, one-fingered maroon short-gauntlet on her right hand and a blackish purple spider-web full-arm glove, long royal purple skirt with slit on the right side, a pair of knee-high maroon and black colored leather high-heels. Background: Morrag a powerful dökkálfar warsinger, also called witches. She's as beautiful sensual, as she is sadistically cruel. The Witch that command swarms of bats, and both made and reigns over the Cult of Shrieking Bats. Her rise of power began from early years, when she was a simple servent to a dökkálfar prince named Ulfrim. A worthless, spoiled prince that was stationed to govern the small territory of Hish, she along with many other she-elves were forced into servitude to the slub. It was sickening and humiliating for her, but the moment that that slun tried to touch her, Morrag used a knife and slice the eye of that slub. Escaping into the mountains of Hish, to avoid being killed like many other servents that either were used-up or resist against prince Ulfrim. This lead Morrag deep into the mountains, lost, cold, and weak, she'd prayed and sang to the Deep One, the God of Drone Metal. Vaag took notice of her, normally the cruel God of the Dökkálfar wouldn't waste his time on, such a pathetic display of weakness, but the Deep One, he saw something within Morrag and answered her prayer and devastating Metal. As she sang, and prayed she heard it, a sound unlike anything that she has ever heard before...it was beautiful, glorious, and mesmerizing. A thousand shrieks and echoes, that lead her to a cave, and within it the greatest swarm of bats and deathwings that Morrag has ever seen. The walls and caverns of the cave amplified the sound, echoes, and rhythm of the bats, and she joined in singing. A vibration and reverb unlike anything, before and she knew then and there, that her God had mercy and listened to her plight. Morrag stayed in that bat cave for five years, gathering fellow witches and other dökkálfar into her service, thus forming the Cult of Shrieking Bats. The cult believes that bats are the sacred beasts of Vaag, and the singers of his purest sounds, so all cult revere and tame bats and deathwings by the hundreds, which she used in her revenge. At the exact fifth year of her dissappearance, she along with her Cult of Shrieking Bats, came down from the mountains, and attack the main city of Hish, and fought against the forces of Ulfrim. Using her warsinging in harmony with her fellow witches, and bats, Morrag and her cult devastated Ulfrim's forces, and in revenge she gutted the slub's throat and feed them to her bats, taking control over Hish, and thus spreading the influence of her Cult, across the darklands with Hish, as their sacred ground, Morrag earned the notice of the Night King. Impress with her brutality, power, and connection with bats, he name her the true sovereign of Hish, and made her cult truly "holy" in Vaag's name. Since then the Cult of Shrieking Bats, has served as one of the primary groups of Drone Metal worship, and many witches make pilmagrishes to join or learn under Morrag the Witch of Bats.

Name: Krid Xeanoth Title: Prince of War Faction: Darthknight Crusade. Weapon: Bastard-sword. Weapon Name: Slayer of Heroes. Class: Melee Specialist. Territory: Unngrif. Appearance: Fully heavy dark-armored dark elf, with blazing red eyes that glow through his helmet visor, wears a grey, copper and purple themed heavy-armor with a royal purple out and black inside coat underneath his armor that comes exposed below the chestplate, a helmet with a forward forehead spike and a pair of white bull-like horns on top, a icon of Vaag at the frost of the spiked chestplate, razor-sharp chrome clawed gauntlets, and a chain wrapped around the right heavier and thicker leg-armor. Background: The darthknights are an elite knight order of the dökkálfar, armed with metal-blessed armor, weapons, and gear. Few amongst the cast of various dökkálfar can enter their ranks. They are brutal, merciless, and powerful crushing everything in their path without emphaty or care, they exist to destroy all that expose the dökkálfar and Drone Metal. Within their rank there is a truly brutal and infamous warrior, a noble that saw the spoiled and self-centered ways of his bloodline and member of his same status as scum, honorless pigs, that he forsaked it all to join true warriors and devotees to the Deep One. His name is Krid Xeanoth, a prince of war and destruction, that bowed to obtained untold glory and exhilarating battles, for these ambitions he set out to Unngrif where the Darthknights are station and trained, the place were he began his bloody saga. At first many of the darthknights, saw him as another pompous prince, seeking a easy thrill, but he silence all those rumors through strength, brutality and might. Every training session he trained until dawn rouse the next day, every challenger he faced he crushed and nearly killed, every tasked he completed it in the most bloody and brutal faction. Clearly a warrior born to the wrong cast, and was finally able to obtain the battlefield that was always the stage of Vaag that was meant for him. In the course of only three years, he rouse through the initiates and became a newly named darthknight, taking a the largest and heaviest blade, as his weapon for at last he get to enter the battlefield. Against a human army lead by a soo called Warrior King, the Night King unleashed the darthknights to face the invaders, and Krid demonstrate his ferocity and might. Slaying a thousand human warriors alone, which included many renowned heroes of man at the time, with a single stroke of his bastard sword, until he was able to face the soo called Warrior King, Argos Riazer. A brutal duel occurred, but in the end Krid now named sword, the Slayer of Heroes, struck down the man king, and his name was known. That was the first of the bloody deeds and acts of violence that Krid has done, rising again in the rank of the darthknights, until he became the new Warmaster of the Darthknights by challenging and killing the previous one, his own mentor. Not that manner to Krid only power, battle, and the Deep One were important to this dökkálfar, taking the helmet of the previous Warmaster for his own, he used ancient warsongs to permanently bind the armor and helm in place, so he can always be ready for battle. The Night King was soo impressed by Krid's brutal action, that not only did he restore his noble rank, but made him his trusted Grand Commander, possessing almost as much authority as the Night King himself. But at last it didn't matter, for all that this slaughterer cared was war, and the sounds of it. Thus cementing his position as the Prince of War, and quite possibly the strongest warrior in all dökkálfar kind.

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