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Chapter 122 - Chapter : 121 : The "House" Of The Old Man

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Brit stayed in a different world for a long time. Eventually, he estimated that the time was almost up, so he removed the mask. Then, in an instant, he returned to the containment area. He was very nervous upon his return and was ready to leave at any time. He didn't see the Plague Doctor, but what surprised him was that his teammates were back.

"Why are you back again?" Brit put away the mask and walked towards them.

They immediately gave an overview of the situation, and after hearing this, Brit shook his head and said, "This Plague Doctor is too persistent. I don't know what the plague it is talking about..."

They chatted, went to the elevator, and left the containment area. After returning to the passage, they did not leave immediately but first reviewed the current situation.

First of all, they successfully obtained the Level 4 Keycard. According to the description in the guidepost, their next goal was to go to "The Old Man" room, which contained the Level 5 Keycard.

As for the containment room of "The Old Man," they had already found it before, but it was impossible to enter because they had no corresponding keycard. But now that they had the Level 4 Keycard, it was no problem if they wanted to get in. Of course, even though they had the Level 4 Keycard, they also lost a team member during their trip to the containment area for the Plague Doctor.

"She must be watching us right now. Let's go and finish the game," Brit sighed and said.

The rest nodded helplessly. Then, they checked all their equipment and items again.

When inspecting the mask and the ring, Brit felt very emotional: "If it weren't for the ring and this mask this time, I would be miserable."

The others agreed, and Kiwo even nodded and said, "The ring and the mask are probably items specially designed for players to finish the game; otherwise, a single player would never be able to beat it."

"That's right! Damn, without those items, a single player would never finish the level!"

"This game is too difficult..."

They discussed for a while and then officially set off.

This time, they were no longer like lost travelers; they had a clear direction. However, although the road had been traveled once, the game map was too large and complicated. They almost lost their way halfway. In the end, with some help from the chat, they spent a lot of time before finding it.

"Finally back here again!" Brit looked around and said with emotion.

Their location at this moment was exactly where they had been before. There was a hole in the wall beside them, and inside was "A Cowbell" containment chamber.

Seeing the containment chamber, Vale was the first to feel uncomfortable. He had seen that skinny weirdo many times along the way but held back abruptly and did not rush forward. However, he felt his body becoming more painful, and he likely wouldn't last long.

"Let's go; behind the metal door on the left is the containment chamber for 'The Old Man,'" Brit pointed to the left.

There was also a passage on the left, with a metal door at the end. They had been in it before, and inside was the containment chamber of SCP-106.

The group walked toward the metal door without hesitation. They opened the door, and what was revealed in front of everyone was a room. SCP-106 was marked in red on the wall of the room, and there was also a metal door ahead.

They opened the metal door and officially entered the containment chamber. Other than that, the room was rather bare; there was no file for SCP-106.

"Okay, let's go in!" Brit said.

The others unconsciously became nervous; after all, they had faced SCP-106 before. "The Old Man" was the ultimate nightmare for many players. Therefore, as they were about to step into the room, they unconsciously became anxious.

Brit took out the Level 4 Keycard; however, he didn't open the metal door of the room immediately but first took out the navigator and checked it. After confirming there were no dangerous SCPs nearby, he felt relieved. He then swiped the keycard next to the metal door to unlock it.

After a "beep," the door of the room was successfully opened. Once it opened, they looked inside curiously. Surprisingly, there was a very large and wide space inside, with a metal walkway extending into the distance.

"Wow! It's so big! This is the chamber of 'The Old Man,'" Kiwo said, her eyes wide.

"Yes, the area is indeed not small!" Brit sighed and then stepped through the metal door, with Kiwo following closely behind.

After entering the metal gate, they could see more of the area. They discovered they were stepping on a steel walkway suspended in the air. On the left side of the walkway was a tall and thick concrete wall, and on the lower right was a wide hall. The opposite wall could hardly be seen.

The most important thing was that in the hall, there was a suspended, slightly floating, huge room. Standing on the steel walkway, they could just see the top of the suspended storage room, but due to their field of view, they couldn't see what was underneath. They didn't know how the Foundation kept it suspended, but they could guess the reason for the levitation was to prevent "The Old Man" from escaping.

Of course, "The Old Man" had escaped now. At this moment, they didn't know which corner to hunt him down in.

"Let's go, and everyone is careful," Brit spoke again.

The group walked carefully along the steel walkway. In the silent and empty space, only the sounds of their footsteps echoed. The high ceilings were filled with lights, so overall visibility wasn't great, but it was still acceptable.

Walking on the steel walkway and looking down, they could also see the room beneath the opposite building. There were lights in that room. Through the glass, they could see desks, computers, and other items. The window of that room faced the suspended room; presumably, it was used for surveillance.

They walked for a while and finally arrived at the end of the aisle, where they found a door. The door was not closed, and they could see a corridor inside, with downward stairs.

The group paused temporarily; Brit took out the navigator and checked it again. Seeing that there was no danger warning, he signaled to the others and stepped into the corridor first. The stairs spiraled downward; the group walked around two corners before seeing another layer of metal doors.

After opening the metal door, the group saw a large room filled with various instruments. After stepping into the room, they could see the floating room outside through the huge glass. The view was astonishing.

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