Augmentors enhance the user's body with magical traits—like legs charged for increased speed, or arm muscles for more strength.
Spiritualists or Manipulators (for golems) control or reshape elemental forces or abstract energies, such as commanding golems or manipulating spiritual threads (Spirits).
Enchanters unleash magic externally and on a wide scale, capable of casting powerful area-based effects like flame chains or explosive fireballs, there is no limits.
Magical Affinity Tiers
A mage's affinity determines how many elements they can naturally connect with:
Singular – Affinity with one element
Dual – Connection to two elements
Triple – Mastery over three elements
Quadruple – Control of four elements
You can born a Genius with Quad Affinities or be a normal guy like 90% of world population with 1.
Magical Affinities Overview
In this world, individuals can be born with one or more magical affinities, which determine the types of elemental or mystical energies they can manipulate. Below is a comprehensive list of known affinities:
🔥 Fire
Represents heat, flame, combustion, and destruction.
Often aggressive and offensive in combat.
Known for raw power and destructive spells.
💧 Aqua(Water & Ice)
Water: Fluid, adaptable, manipulation, and versatile attacks.
Ice: Solidified water, sharp, precise, and often used for crowd control or defense.
Users often balance control and grace.🌱 Gaia(Plants & Earth)
Plants: Manipulate vines, roots, and natural growth.
Earth: Control of stone, soil, minerals, and terrain.
Defensive and strategic; ideal for support and resilience.
⚡ Lightning
Fast, volatile, and highly destructive.
Favored by those who rely on speed and critical strikes.
Can paralyze, shock, or overload magical defenses.
🌑 Shadow
Manipulation of darkness, stealth, and fear.
Often used for ambushes, illusions, or corruption.
Hidden and deceptive by nature.
🌟 Light
Counterpart to Shadow.
Used for purification, healing, and radiant attacks.
Often associated with clarity, truth, and protection.
🌀 Gravitational
Manipulates weight, pressure, and spatial movement.
Can crush enemies or levitate allies.
Rare and highly strategic in battle.
🧠 Illusion
Alters perception, creates false images, manipulates senses.
Best for deception, distraction, or mental disruption.
Often used by assassins, spies, or mentalists.
🌬️ Wind
Controls air currents, flight, and precision strikes.
Used for evasion, ranged magic, and mobility.
🩸 Blood / Life
Manipulates biological essence—either to heal or to harm.
Extremely rare and often taboo.
💀 Necrotic
Commands decay and curses.
Feared for its connection to forbidden arts.
Talents & Their Growth
Talents are the personalized expression of a mage's affinity—neither traditional spells nor shared techniques, but uniquely tailored methods of channeling power.
Every seasoned combatant develops a personal set of advanced abilities, known as Special Techniques. These are unique, high-level applications of one's Talent and Archetype, refined through intense training, experience, and personal insight.
Unlike Talents, which are innate, Special Techniques are learned and perfected over time.
Each technique reflects the user's fighting style, weapon of choice, and inner philosophy.
Most mages develop one or two. True elites may master up to five or more—but each takes years to perfect.
The work is indeed inspired by works like I Killed the Academys Player, I never denied it.