He broke it down into a few core points:
- All participants would be split into groups labeled A to Z. Each group would be transported to a different part of the Dark Forest and scattered randomly across the terrain.
- The main objective was to kill darkness creatures. Defeating other participants was allowed, but optional. Killing a darkness creature would earn points, the amount depending on the vita it released upon death. As for defeating a fellow youth, the winner would claim 40% of the loser's total points, and the loser would be forcibly removed from the forest, permanently losing those points.
- The lifeguards would alert their users when a darkness creature was nearby, but they would only display the creature's grade, nothing more.
- The hunt would last for three hours. Rankings would be based purely on total points accumulated.
- Only the top ten would receive a reward.
'It's simple enough.' The rules weren't overly complex, and Malakai preferred it that way.