The portal closed behind us with a soft shimmer, and we stepped into Asnor—the bustling heart of adventure, where the paths of countless races, cultures, and backgrounds crossed. The air was vibrant with the hum of activity, filled with the sounds of people talking, trading, and preparing for their next journey. From the streets lined with market stalls to the distant cries of adventurers preparing for missions, Asnor was a land of constant motion.
The city sprawled before us, a patchwork of towering buildings and wide-open spaces where guilds and adventurers congregated. People of all races moved through the streets—elves, dwarves, humans, and countless others—each with their own stories and goals. The guild hall, a massive stone structure at the center, stood as the focal point for the region. Adventurers came from all corners of the world, not only to take on quests but to share stories, form alliances, and build reputations.