Cherreads

Randalp Skill Tree (Full)

šŸ“œ Randalp's Skill Tree – Platebound Defender šŸ“œ

A shard path centered around adaptive barrier manipulation and survival efficiency through energy-based plate formations.

šŸ›” Core Skills (Base Branch)

šŸ”° Pulse Barrier (1/5):

Tock deploys a rotating shield of energy plates that absorb or deflect force.

Higher levels increase plate count and allow angular redirection.

šŸŖ™ Upgrading to level 2 costs: 200 Soul Energy

šŸ” Kinetic Reserve (1/5):

Energy from blocked attacks can be redirected into a short-range burst.

Higher levels store more energy and allow multiple discharge types (shockwave, pulse, arc).

šŸŖ™ Upgrading to level 2 costs: 200 Soul Energy

ā¹ Reinforce Core (1/5):

Tock stabilizes its core to fortify plate integrity, making barriers harder to break.

Higher levels reduce recovery cooldown and allow plate regeneration.

šŸŖ™ Upgrading to level 2 costs: 200 Soul Energy

šŸŒ€ Magnetic Bind (1/5):

Tock can tether two objects briefly with an invisible link (enemy to plate, enemy to enemy, etc.).

Higher levels increase duration and range.

šŸŖ™ Upgrading to level 2 costs: 200 Soul Energy

šŸ”’ Locked Skill Paths (2/5 Locked)

Must reach Level 2 on all core skills to unlock.

šŸ›” Skill Tree Branching Paths (Examples)

šŸ”² Path of the Bastion (Focus: Full Defense & Redirection)

šŸ›” Orbit Guard: Tock's plates orbit at range to intercept projectilesšŸ›” Layered Cover: Plates stack and interlock to absorb AoE attacksšŸ›” Anchor Pulse: Generates a stationary dome barrier that roots Randalp in place

šŸŒ€ Path of the Retaliator (Focus: Reflective Damage & Countering)

šŸ” Energy Whiplash: Returns stored kinetic energy as a directional lash⚔ Feedback Pulse: Plates shock melee attackers when brokenšŸ—² Reactive Fuse: On destruction, plates emit a flash to blind or disorient

🧲 Path of the Sync Engine (Focus: Team Support & Utility)

šŸŽÆ Plate Sync: Tether plates to allies to share their defensešŸ›  Repair Grid: Tock slowly rebuilds shattered plates over time🧲 Field Clamp: Creates a magnetic field that pulls enemies toward anchored plates

Skill Unlock Conditions

Absorb high-tier attacks

• Discharge redirected force effectively

• Protect allies using Magnetic Bind or Shield Sync (later path)

Soul Energy Acquisition

Absorbing attacks fully

• Preventing teammate damage

• Blocking fatal hits using Pulse Barrier

• Syncing shields with ally energy readings

šŸ›” Future Potential: Core Plate Rebirth

Once all Core Skills reach Level 5, Tock gains the ability to permanently retain one set of plates, allowing instant redeployment even when depleted and unlocking Plate Morphing into new combat shapes (swords, wings, drills).

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