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skill in Ethan realm

**KAEL'S SKILL ACQUISITION SYSTEM**

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**SYSTEM UPDATE NOTICE**

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Moon Goddess Lyra has updated the system with new skills and features.

**AVAILABLE STARTING POINTS**

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Kael has been allocated **100 points** to spend on skills or attributes.

**EARNING ADDITIONAL POINTS**

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Points can be earned through:

- Completing quests and missions (variable points)

- Defeating enemies and monsters (10-50 points)

- Exploring new areas and discovering hidden secrets (20-100 points)

- Completing challenges and trials (50-200 points)

- Consuming high-quality carcasses (20-50 points) via 'Scavenger's Bounty'

**ATTRIBUTE POINTS ALLOCATION**

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Current Attribute Points Allocation:

- **Strength**: 0 points (+0)

- **Agility**: 0 points (+0)

- **Intelligence**: 0 points (+0)

- **Endurance**: 0 points (+0)

- **Luck**: 0 points (+0)

- **Mana Points**: 0 points (+0)

Cost to allocate 1 point to each attribute:

- Strength: 5 points

- Agility: 5 points

- Intelligence: 10 points

- Endurance: 5 points

- Luck: 10 points

- Mana Points: 15 points

**SKILL CATALOG EXPLANATION**

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The Skill Catalog contains various abilities that enhance Kael's capabilities.

Each skill has a unique effect and point cost.

Skills are divided into categories like Combat, Stealth, Magic, Survival, and Passive abilities.

To acquire a skill, simply select it from the catalog and spend the required points.

**SKILL CATALOG example on what it looks like(the skills in the example won't be seen often, and not the only skill there **

1. **Moonlight Sense**: Enhances senses in low-light environments. (Cost: **20 points**)

2. **Shadow Step**: Move short distances through shadows. (Cost: **30 points**)

3. **Healing Howl**: Restores health to self and nearby allies. (Cost: **40 points**)

4. **Pack Sense**: Detects emotions and auras of those around you. (Cost: **25 points**)

5. **Deadly Bite**: Increases melee damage output. (Cost: **35 points**)

6. **Wolf Fury**: Temporarily boosts attack speed. (Cost: **45 points**)

7. **Silent Paws**: Reduces noise while moving. (Cost: **15 points**)

8. **Keen Instincts**: Increases critical hit chance. (Cost: **30 points**)

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