"Ah, this..."
Upon hearing the broadcast, Feng Xue's expression twitched slightly. Although this kind of scenario was part of classic long journey tropes, as an emergency situation within the Kaidan rules, it couldn't be taken lightly.
Generally speaking, the essence of Kaidan rules can be seen as a collection of Bad Ends derived from one or more spontaneous events in a specific scene (this is a personal summary by the author—any disputes are welcome to be discussed).
To put it more colloquially, it's a game made up of a multitude of bad endings, which you can only evade by using the given information (rules) to reach the "one and only" good ending.
In other words, in the scene, every emergency leads to at least one bad ending inevitably.