At the very least, this meant that her passive skill [Bedtime Tale] would be useless in this game mode—but the mechanics were perfect for skills like [Family Bucket], [Target Locked], and her ace, [I'm Getting Serious].
[Family Bucket] could replicate and unleash hundreds of skills in one go, which perfectly aligned with the rule that "each skill counts as one hit." If the rule had been "AOEs and guided skills only count as one hit total," then [Family Bucket] would've been hard-nerfed.
With it, she could target a hundred crewmates at once. A hundred hits with a 20% chance each—no matter how bad her luck was, she'd walk away with a decent chunk of Blocks.
This skill was best used when she was selected as a treasure chest. But chests got focused fast, and since being hit three times guaranteed Block loss—even if [Family Bucket] lasted five minutes—she'd better use it once and bail.